Our group is formed by 4 members who all played an essential role in the conception of Space Invaders Effect. Axel Marcial programmed the base of the game with the level’s and ennemy’s system. Oihan Desperben made all the 3D models and lightings of the game. Hugo Capdordy created all the VFX and the shooting’s system. Lucas Estingoy realized the game’s UI and the sound effects.

Space Invaders Effect came from a school project where the objectives were to rework a worldwide known game with better effects and sound designs. We chose the game Space Invaders due to his space’s theme that we really loved to work on and took the mechanics of Space Invaders Frenzy to make it more enjoyable to the user. We all worked together to make it better and more appealing. We also used a remixed version of the original theme by Teminite which we though to be perfect for it.

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